{"id":23913,"date":"2026-04-16T12:06:59","date_gmt":"2026-04-16T17:06:59","guid":{"rendered":"https:\/\/hexagram.ca\/?p=23913"},"modified":"2026-05-19T10:03:40","modified_gmt":"2026-05-19T15:03:40","slug":"design-narratif","status":"publish","type":"post","link":"https:\/\/hexagram.ca\/fr\/design-narratif\/","title":{"rendered":"Design narratif\u00a0: l\u2019\u00e9tat des lieux"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\"><strong>Table ronde<\/strong><\/h2>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>Vendredi\u00a015\u00a0mai 2026<\/strong><br>16\u00a0h \u2014 18\u00a0h<br>Gratuit<br>En anglais<br>Bimodale<\/p>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link wp-element-button\" href=\"https:\/\/concordia-ca.zoom.us\/meeting\/register\/HlaT9rQLR6Cvs_ZvV27-DQ#\/registration\" target=\"_blank\" rel=\"noreferrer noopener\">Obtenir le lien Zoom<\/a><\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>4<sup>th<\/sup> Space<\/strong><br>Universit\u00e9 Concordia<br>Pavillon J.W. McConnel, salle LB-103<br>1400, boul. Maisonneuve O.<br>Montr\u00e9al<br><a href=\"https:\/\/maps.app.goo.gl\/MTAjS8fvDm9xRq3S6\" target=\"_blank\" rel=\"noreferrer noopener\">Directions<\/a><\/p>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\"\/>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Le design narratif\u2009est l\u2019une des nouvelles sp\u00e9cialisations ayant \u00e9merg\u00e9 de l\u2019\u00e9volution des jeux vid\u00e9o. Ces sp\u00e9cialistes doivent \u00e0 la fois tenir compte des contraintes de la sc\u00e9narisation et de l\u2019interactivit\u00e9&nbsp;: raconter une bonne histoire tout en y am\u00e9nageant un espace de jeu.<\/p>\n\n\n\n<p>Bien que la pratique soit r\u00e9cente, elle \u00e9volue rapidement. Chaque nouveau jeu propose une nouvelle recette pour m\u00e9langer r\u00e9cit et agentivit\u00e9, couple parfait pour certains, duo incompatible pour d\u2019autres.<\/p>\n\n\n\n<p>Quel est l\u2019\u00e9tat actuel du design narratif\u2009? Comment ont \u00e9volu\u00e9 les m\u00e9thodes et pratiques\u2009? Contre quels probl\u00e8mes se bute-t-il encore\u2009? Quelles pistes int\u00e9ressantes peut-on voir \u00e0 l\u2019horizon\u2009?<\/p>\n\n\n\n<p>Cette table ronde, organis\u00e9e par la <a href=\"https:\/\/game-design.ca\/?page_id=820\" target=\"_blank\" rel=\"noreferrer noopener\">Chaire de Recherche Behaviour Interactive en Design de Jeu de l\u2019Universit\u00e9 Concordia<\/a>, rassemblera des designers narratifs professionnels et des chercheurs universitaires pour aborder ces questions dans le contexte d\u2019une conversation conviviale et accessible.<\/p>\n\n\n\n<p>Cette activit\u00e9 est pr\u00e9sent\u00e9e dans le cadre des <a href=\"https:\/\/hexagram.ca\/fr\/rencontres-interdisciplinaires-2026\/\" target=\"_blank\" rel=\"noreferrer noopener\">Rencontres interdisciplinaires 2026<\/a>.<\/p>\n\n\n\n<p><a href=\"https:\/\/www.concordia.ca\/cuevents\/offices\/provost\/fourth-space\/2026\/05\/15\/design-narratif.html?c=\/next-gen\/4th-space\/programming\" target=\"_blank\" rel=\"noreferrer noopener\">Voir sur le site de 4<sup>th<\/sup> Space.<\/a><\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Horaire<\/strong><\/h2>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-2 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>16&nbsp;h&nbsp;00<\/strong>&nbsp;<strong>|<\/strong> Discours d&rsquo;introduction<\/p>\n\n\n\n<p><strong>16&nbsp;h&nbsp;15<\/strong>&nbsp;<strong>|<\/strong> Pr\u00e9sentation des intervenant<strong>\u00b7<\/strong>e\u00b7s<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><strong>17&nbsp;h&nbsp;15<\/strong>&nbsp;<strong>|<\/strong> Discussion guid\u00e9e et s\u00e9ance de questions<\/p>\n\n\n\n<p><strong>18&nbsp;h&nbsp;00<\/strong>&nbsp;<strong>|<\/strong> Cl\u00f4ture de l\u2019activit\u00e9<\/p>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>\u00c0 propos des intervenant\u00b7e\u00b7s<\/strong><\/h2>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Dominic Arsenault<\/strong><\/h3>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><strong>Dominic Arsenault<\/strong> enseigne et m\u00e8ne des recherches sur le jeu vid\u00e9o au d\u00e9partement d&rsquo;histoire de l&rsquo;art, de cin\u00e9ma et des m\u00e9dias audiovisuels de l&rsquo;UdeM. Il anime l\u2019\u00e9mission <a href=\"https:\/\/cism893.ca\/emissions\/la-grande-ludotheque\/\" target=\"_blank\" rel=\"noreferrer noopener\">La Grande Ludoth\u00e8que \u00e0 CISM<\/a>, m\u00e9lange musique m\u00e9tal et jeux r\u00e9tro sous le nom <a href=\"https:\/\/themmcproject.bandcamp.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Multi-Memory Controller<\/a>, et cr\u00e9e des jeux pour <a href=\"https:\/\/www.dominicarsenault.com\/blog\/\" target=\"_blank\" rel=\"noreferrer noopener\">Arsenic &amp; Domino<\/a>.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Emmanuel Aubert<\/strong><\/h3>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><strong>Emmanuel Aubert<\/strong> travaille dans l&rsquo;industrie du jeu vid\u00e9o depuis plus de dix ans. Il a occup\u00e9 les postes de concepteur de jeux, concepteur de qu\u00eate, d\u2019\u00e9crivain et de directeur narratif, et est actuellement <em>Narrative Designer<\/em> chez <a href=\"https:\/\/kraftonmontreal.com\/fr\/\" target=\"_blank\" rel=\"noreferrer noopener\">Krafton Montr\u00e9al<\/a>. Son travail porte notamment sur les syst\u00e8mes narratifs et le prototypage.&nbsp;<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Jonathan Lessard<\/strong><\/h3>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Titulaire de la chaire de recherche <a href=\"https:\/\/game-design.ca\/?page_id=820\" target=\"_blank\" rel=\"noreferrer noopener\">Behaviour Interactive en Design de Jeu<\/a>, <strong>Jonathan Lessard<\/strong> enseigne cette discipline en tant que professeur du <a href=\"https:\/\/www.concordia.ca\/finearts\/design.html\" target=\"_blank\" rel=\"noreferrer noopener\">d\u00e9partement de <em>Design and Computation Arts<\/em><\/a> \u00e0 l\u2019Universit\u00e9 Concordia. Il con\u00e7oit et d\u00e9veloppe des jeux depuis plus de 20 ans, d\u00e9sormais dans un contexte de recherche-cr\u00e9ation visant particuli\u00e8rement l\u2019appropriation ludique de nouvelles technologies telles que le traitement du langage naturel, les simulations sociales et l\u2019intelligence artificielle g\u00e9n\u00e9rative. Depuis son doctorat sur les jeux d\u2019aventure, il s\u2019int\u00e9resse \u00e9galement \u00e0 l\u2019histoire des jeux sous l\u2019angle de leur design.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Catherine Robinson<\/strong><\/h3>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><strong>Catherine Robinson<\/strong> travaille dans l\u2019industrie depuis huit ans comme productrice cr\u00e9ative et designer narrative sur des projets de jeux vid\u00e9o et ARG (<a href=\"https:\/\/www.aliceandsmith.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Alice &amp; Smith<\/a>, <a href=\"http:\/\/agocom.ca\/laprod\/\" target=\"_blank\" rel=\"noreferrer noopener\">Youville Haussmann Park<\/a>, <a href=\"https:\/\/www.linkedin.com\/company\/lowbirthgames\/\" target=\"_blank\" rel=\"noreferrer noopener\">Lowbirth Games<\/a>, <a href=\"https:\/\/www.edencreative.ca\/\" target=\"_blank\" rel=\"noreferrer noopener\">Eden Creative<\/a>). Elle enseigne aussi chez <a href=\"https:\/\/www.isart.ca\/\" target=\"_blank\" rel=\"noreferrer noopener\">ISART Digital<\/a> et se sp\u00e9cialise en narration transm\u00e9dia et en <em>worldbuilding<\/em>.&nbsp;<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Elise Trinh<\/strong><\/h3>\n\n\n\n<div style=\"height:10px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><strong>Elise Trinh<\/strong> (elle\/iel) est une designer narrative senior qui a travaill\u00e9 pour des projets et studios vari\u00e9s (<a href=\"https:\/\/redirection.ubisoft.com\/site\/entrance?entrance=www.ubisoft.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Ubisoft<\/a>, <a href=\"https:\/\/zaumstudio.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">ZA\/UM<\/a>). Elle a \u00e9galement enseign\u00e9 la conception de jeu dans plusieurs \u00e9coles et universit\u00e9s. Elle s\u2019int\u00e9resse actuellement au potentiel \u00e9motionnel des micro-interactions dans les jeux narratifs dans le cadre d\u2019un projet de recherche-cr\u00e9ation.<\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>Pour toutes questions, veuillez contacter <a href=\"mailto:marcantoine.jetteleger@concordia.ca\" target=\"_blank\" rel=\"noreferrer noopener\">marcantoine.jetteleger@concordia.ca<\/a>.<\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p class=\"has-small-font-size\">Photo de couverture : <sup>\u24b8<\/sup>Elise Trinh, <em>Conversation Starters<\/em>.<\/p>\n\n\n\n<p class=\"has-text-align-right has-small-font-size\">Mise \u00e0 jour le mardi 14 avril 2026<\/p>\n\n\n\n<div style=\"height:50px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-3 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><a href=\"https:\/\/hexagram.ca\/fr\/rencontres-interdisciplinaires-2026\/\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"350\" height=\"350\" src=\"http:\/\/hexagram.ca\/wp-content\/uploads\/Vignette_Chantiers-cercle-xr.png\" alt=\"Chantier XR\/Jeux\" class=\"wp-image-23373\" style=\"width:150px\"\/><\/a><\/figure><\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><a href=\"https:\/\/game-design.ca\/?page_id=820\" target=\"_blank\" rel=\"noreferrer noopener\"><img loading=\"lazy\" decoding=\"async\" width=\"931\" height=\"720\" src=\"https:\/\/hexagram.ca\/wp-content\/uploads\/Logo2w-931x720.png\" alt=\"\" class=\"wp-image-23914\" style=\"width:150px\" srcset=\"https:\/\/hexagram.ca\/wp-content\/uploads\/Logo2w-931x720.png 931w, https:\/\/hexagram.ca\/wp-content\/uploads\/Logo2w.png 1033w\" sizes=\"(max-width: 931px) 100vw, 931px\" \/><\/a><\/figure><\/div><\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\"><\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>Table ronde Vendredi\u00a015\u00a0mai 202616\u00a0h \u2014 18\u00a0hGratuitEn anglaisBimodale 4th SpaceUniversit\u00e9 ConcordiaPavillon J.W. McConnel, salle LB-1031400, boul. Maisonneuve O.Montr\u00e9alDirections Le design narratif\u2009est l\u2019une des nouvelles sp\u00e9cialisations ayant \u00e9merg\u00e9 de l\u2019\u00e9volution des jeux vid\u00e9o. Ces sp\u00e9cialistes doivent \u00e0 la fois tenir compte des contraintes de la sc\u00e9narisation et de l\u2019interactivit\u00e9&nbsp;: raconter une bonne histoire tout en y am\u00e9nageant [&hellip;]<\/p>\n","protected":false},"author":95,"featured_media":23917,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"footnotes":""},"categories":[17],"tags":[466,448],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v22.7 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Design narratif\u00a0: l\u2019\u00e9tat des lieux - hexagram.ca<\/title>\n<meta name=\"description\" content=\"Cette table ronde rassemble des professionnels et des chercheurs en design narratif pour discuter de l\u2019\u00e9volution rapide du design narratif dans les jeux vid\u00e9o.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/hexagram.ca\/en\/design-narratif\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Design narratif\u00a0: l\u2019\u00e9tat des lieux - 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