Deadline: February 20, 2026
The CREAT Chair, in partnership with the Hexagram Network, is issuing a call for papers for a symposium focused on digital creativity and social transformations.
The symposium will be held in Montreal, on Thursday, May 21, and Friday, May 22, 2026, as part of Hexagram’s Rencontres Interdisciplinaires.
Symposium Theme
This symposium seeks to explore the social transformations associated with digital creativity, in a context where immersive technologies (virtual reality, augmented reality, 360° immersive installations, etc.), video games (commercial, experimental, artistic, etc.), and special effects (animation, compositing, 3D, etc.) occupy an increasingly central place in our cultural practices, imaginaries, and ways of life.
Digital technologies are often developed within commercial and industrial logics that tend to obscure the socio-technical dimensions of how they operate (Okun & Zwerman, 2021; Wood, 2024). Digital environments frequently reproduce norms that marginalize certain voices, particularly with regard to gender and cultural diversity (Kline et al., 2003; Malazita, 2024; Marshall, 2025). These issues are further exacerbated by the digitization of production tools and dissemination spaces—from language models (AI) to the algorithmic determinations of platforms—which affect both digital creation and more “traditional” creative practices (Gillespie, 2024; Lazer, 2015).
Within this context, research-creation (RC) (Bruneau & al., 2017; Paquin, 2018) provides a privileged framework for rethinking digital creativity and its social impacts. It offers a space where creative practices become modes of analysis, where works function as critical devices, and where processes themselves reveal the socio-technical dynamics shaping our digital environments. […]
Cover image : Ⓒmetamorworks, Adobe Stock
Published on January 21, 2026
Cette publication est également disponible en : Français (French)